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Showing posts from November, 2020

GLOG Hack Wizard

  Wizard  Starting Equipment: Spell Book, 1D6 spells, musty robes. 1: Lost Arcana, Book Casting, +1 MD 2: Spell Extrapolation, School of Magic +1 MD 3: Magical Item Creation, Spell Alchemist +1 MD 4: Astute Pupil, Master of Magics +1 MD Lost Arcana : You have spent lifetimes pouring over musty tomes in billowing torch light and you have a deep understanding of the Arcane. Determine if an item is magical with one full day of study or by investing 1 MD. Commit a full week of study or invest 2 MD to determine if an item is cursed. A fortnight of study or investing 3 MD will tell you the exact nature and mechanisms of the enchantments on an item. Book Casting : Every proper Wizard has a spell book and any Wizard that does not is most likely a misnomer or a deception. Many Wizards make their spell books their Implement, but plenty more do not. Your spell book can hold as many spells as it has pages, but takes up 1 inventory slot for every 5 spells written in it. A Wizard may cast spells dir

GLOG Sorcerer

Sorcerer Starting Equipment: The equipment of any other class if this is your first class, +3 Spells. If this is a multiclass, nothing and +3 spells. 1: Arcane Identity, I Am the Lightning 2: Spell Priority, +1 MD 3: Sorcerous Origin (Lesser), +1 MD 4: Meta Magic, Sorcerous Origin (Greater), +1 MD Arcane Identity : You did not learn magic, you simply are magic. You struggle eternally with Power and Control.  Power : You start with 2 Magic Dice, however the DM may change the result of [Sorcerer Level] of those dice by [Sorcerer Levels ] when you prioritize Harm to cast a spell. Control: You start with 2 Magic Die. You may adjust the rolled value of  [Sorcerer Level -1] Magic Dice when you prioritize Stability of the spell. This feature may raise the rolled value of your Magic Dice above half their rolled value. Spell Priority : When you cast a spell, you choose whether to prioritize the Effect or the Chaos of the spell. You make this choice each time you cast a spell. Harm : Your MD c