GLOGTOBER Day 1: Linked Post with Semiurge

 The esteemed Semiurge, dank be his name and I each made an illustration of three creatures for the others to stat. Mine are very disappointing and his are kind of fucking amazing.

To me, this is clearly a recursive undersea elder god. The yawning black voids in th carapace that beckon you to sink into their oblivion are whole dimensions - alternate realities where the PCs can go see how nice their lives would have been if they had never traveled into the cold black where the light no longer reaches.

Massive arms, covered in the mountain ranges of your home world. If you were fool enough to try to fight this thing, would it destroy the world you live on? Would the universe collapse in a paradoxical explosion? 



Even more obvious, to me, than the last piece - this is a player character who has done some interesting multi classing and had some fun results on an excellent mutation table. I'd say the player started out as a were shark, perhaps some sort of bipedal shark, or maybe just plain old shark. Clearly there was some conflict in the water, hulls were breached, contaminants released, cells were irradiated. 

First mutation isn't strictly a mutation; the shark creature has fused with some vehicle or other robotic contraption and is now a mecha shark. Next mutation rolled triples, arms turned to a separate organic entity - kelp and roll again - sentience and autonomy, last roll; too many eye balls - sight beyond sight. 

I imagine the mecha shark's arms are extremely flexible and versatile, maybe even able to grow to the extent that they could attain a significant reach advantage. Speaking of growing, I personally love nori and I'm sure shark boys kelp arms are just as delicious if you hack some off and dry them out. 

Lastly, the eyes! Our mecha shark friend sees far, wide and deep into what will be. Clearly a template of someone's Divination Wizard came with those prescient eyes and he looks to be two dooms deep. Fractal eyes are barely contained in an obsidian facial cage which blinds the eyes, blocking the prescience and allowing the PC to cling to their fraying sanity.

I'm also working on a Shark GLOG class, but I'll include that in day 6

Lastly, there's a template of Chainsaw Wizard in the mix.



This smug fuck is the NPC guardian of an ancient temple, home to an order of fire monks long thought to be deceased. They will let you in, may even deign to teach you their ways of brutally effective unarmed combat and pyromania, if you can beat them in a simple game. Naturally, they will be full of shit and each arm will be playing its own game and you'll have to play them all simultaneously, or he'll take four turns every turn, or it'll be a game of dexterity and a two armed loser will be ridiculously outclassed by smug four armed asshole lizard monk. You can go into this contest thinking your competitor will be honorable, but that way only leads to disappointment.




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