Posts

GLOG: Justiciar

 You're the closest thing anyone in this god forsaken hellscape is going to get to a fair trial. You travel the land settling disputes. It's your duty to right wrongs and make sure good prevails, but what's a little slip up here and there? A little corruption, as a treat. Have your player think of 3 to 5 acts that should be punishable by death, these will be the [Crimes] referred to later. Justiciar Starting Equipment : Your Burden, an impractical weapon or tool that is the symbol of your office of Justiciar. Roll on the table below or come up with your own, the weirder the better. Burden Massive zweihander with a shattered blade, still long enough to call a shortsword, clearly made for a giant. Strangely preserved corpse, pale and cold to the touch, doesn’t seem any worse for the wear after its use as a bludgeoning weapon. Spinal column and severed head of a corpse, head is grizzly, column remarkably clean and held together by wire. A tree stump, dragged by a large twistin...

Play Report

 Cunt - Tiefling Druid Xixi - Gnoll Druid Clyde the Filthy Pig Orc - Pig Orc Fighter The Red - Fae Sorcerer After having fled the mountain, the party traveled to the hut of the witch they'd previously saved from a stroke. She'd shelter them, but for an as of yet unnamed and irrefutable favor in return; the party declined her off and instead set out moving East. Shortly thereafter, they heard the rythmic beat of a helicopter overhead - their B&E was not going to go unpunished. They fled further into the forest, seeking out the cover and density of the trees to evade their would be captors and came across a bear who was very cross with them for being in his territory. He was irrational and uncooperative when they tried to get out of his territory. The party didn't seem to think they could handle the bear and he wasn't open to negotiations, so one of the Druids - Cunt, I believe - entangled him in creeper vines - vines that slow your movement and make uncomfortable com...

CHAFD/GLOG Thief

 Making my Rogue for my GLOG Hack, but I want to find the perfect blend of Thief, Assassin, and Crazy Shadow Magic Stuff - so I figured I'd just write up three entire classes and then let the players build their own "perfect rogue" by picking any two features at each level. So you could be a pure version of whichever archetype you choose or any mixture of the three. To that end, I've written the pure Thief. Thief Starting Equipment: Makeup palette, assorted fabrics, lock picks and manacles, climbing gear  1: Mimic, Light Feet and Sticky Fingers 2: Danger Sense, Like a Rat (Out) 3: Eye for the Expensive, Fence 4: Second Story Work, Silver Tongue Mimic - Through mundane means - makeup, change of gait, clothes, etc - you can assume the identity of anyone you have studied for a day without fail. No need to roll to pass off your disguise, but you can still be caught out by gaps in knowledge. (Blasted Cratered)  Light Feet and Sticky Fingers - You’re nigh undetectable whe...

Play Report

 Last session, the party solved a small mystery of villagers going missing and a Witch screaming in the woods; it turned out to be a Witch - incapacitated by a stroke - and her Familiar trying to draw attention to her predicament. They  helped nurse the Witch back to health and put her Familiar - Baalsafoth, Spirit of Hunger - at ease. As a token of her gratitude, the Witch bestowed the party with: A weak healing drought and the recipe to make more A "Water Dart" spell Flaming Blade Oil An Idol of Luck - A small golden statue of a monkey, masturbating; his genitalia is a banana. Interacts with the Sorcerer's miscasts This week I put my players through a small "dungeon" I've mostly finished writing for a zine project headed up by  SunderedWorldDM The party ventured up into the mountains to investigate a rumor about a cave filled with glowing rocks that had caused some of the townsfolk to fall ill. Players are Cunt 1 , Tiefling Druid Xixi 2 , Gnoll Druid Clyde...

GLOG Hack

 I made a GLOG Hack. It's not done, but I've stopped working on it because it genuinely feels like I could tweak "Just one more thing" for the literal rest of my life. I just wrote this up because I didn't like the way anyone else's hack worked all the way through and wanted some short rules to teach a new to TTRPGs player and introduce more experienced players to the GLOG. The art is not mine, it's just there. This is solely to be used at my home table so the players and I have something easily referenced mid game. Crawl Into A Hole and Fucking Die

Generating Plant Names

Two of my players are Druids and they are able to simply declare they find specific plants to harvest in the local area, [Druid Level] times each day. They have a base chance of [Druid Level] in 4/6/8 if the plants are common, uncommon, or rare. This can also be modified by their favored environ/home turf feature. Recipes take  1D4+1 ingredients for common brews and poultices 1D6+1 ingredients for uncommon concoctions 2D4+2 ingredients for rare mixtures and must have one ingredient from each rarity category within the potion. So, a common potion can't be made with only rare ingredients for example and a rare potion would require at least one ingredient that was common, one that was uncommon, and on that was rare. So a player says they want to make a potion to breathe fire. I say rare and we roll the 2D4+2, for a total of 6 ingredients, then we can roll on the table below to generate some plants in general as well as figure out which specific ones are in the poti...

Spell List - Filth Sorcerer

  Filth Sorcerer Slough - R: Touch T: Creature D: Variable, allows the target to slough something off, happens in 4 minus [Dice] Rounds. Decompose - R: Touch T: Non Living D: Instant, target decays as though it had been rotting for [Sum] Days/Weeks/Months/Years for number of [Dice] invested. Befriend Poison or Disease - R: Touch T: Poison or Disease D: [Sum] Minutes, Speak to a poison or disease for the duration; it initially regards you favorably. Stinking Cloud - R: Touch T: Self D: [Sum] Rounds, Exude a cloud of filth [Sum] feet around you. Entering the cloud prompts a morale roll at a [Dice] penalty. The cloud deals 1 damage on entrance and 1 damage for each turn started in it. Spores - R: Touch T: - D: [Sum] Minutes/Hours/Days/Weeks, You leave behind spores of filth and will immediately know if someone disturbs these spores for the duration. False Life - R: Touch T: Dead [Sum] Seconds/Turns/Minutes/Ten Minutes, You can cause the process of decay to loop and mimic a creature br...